Introduction
In the fertile pastures of the southern realm lies the torn village of Saxon. For generations two families, the Slavin and the Furriers have been at great debate over the ownership of a singular field. Ordinarily this would not lead to such a drawn out feud but, as the only place that a rare and valuable herb grows, there is much to be gained from staking a claim here.
A violent storm only two nights passed unearthed an ancient tomb within the field believed to belong to the ancestors of the lands rightful owner. This has brought great debate as to who will investigate the catacombs. The citizens here are but simple farmers and neither family trusts the other to tell the truth upon returning to the surface. As such they have turned to you, an outsider, to resolve this matter once and for all. Handing you a lantern to light your way and, promising you reward upon your return they usher you toward the darkness as they stand in anticipation of your return. You
descend the stairs and enter the crypt, go to 7.