20
The door has been well sealed and you are almost certain that the crypt that the farmers told you about will be just beyond this door. You listen at the door but all you can hear is a deathly silence. You press against the door but it will not budge and you soon surmise that the door must have been sealed from the other side. Summoning all your strength you charge the door in the hope of breaking it down. Make a L2SR on STR.
If you make the roll, go to 10. If you fail, you fall to the ground exhausted and must admit defeat, beaten at the final obstacle. You return to the surface and leave Saxon, unable to help the farmers and, unwelcome in these parts ever again.