38
No sooner you enter the room, a pile of bones begins to jar as a gust of wind blows through them, picking them up and forming them into a humanoid shape before your very eyes that begins to move toward you with a menacing glare in it’s undead eyes that glow with a dim red light.
Skeleton: MR 18
Special Rule: Bladed and pointed weapons other than axes cause only half damage to skeletons.
After defeating the monster, you decide to leave the room through the door on the north wall finding nothing else of value, go to 8.