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A small thermal vent at the edge of this cavern lends some warmth to the water, but the smell of sulphur nauseates you. The cave itself is otherwise unremarkable and there is an exit in both the north and south walls. Suddenly something darts past your legs faster than
your eyes can follow, and it is not alone. The movements gather in pace and frequency until they are swarming you. Beneath the surface you catch sight of several small fish with golden scales. One of them nips at you but does not draw blood. It is then you realise that you have wandered into a pool of snapping piranhas! You must fight them or be eaten alive.
Piranhas: MR 1D6*5
Special Rules: Unless you are fighting with a dagger or spear the resistance of the water reduces your hit point total by half each combat round. The swarm is also hard to hit, for every combat round you win you must make a L1 SR on DEX or they receive no damage.
If you win the fight award yourself an additional 10AP for each 5 MR the piranhas had at the start of combat and then choose either to go north, go to 26 or, south, go to 1.